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begintextlibrary;

10 = "Bearing in mind the instructions of the dryad you gave the flower to, you watch your surroundings carefully as you travel. Your care pays off. You notice a slightly overgrown mound of stones you never would have noticed otherwise.";
11 = "Digging in the pile, you find a small glass case, dirty and somewhat cracked. Inside, you see a beautiful charm.";
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16 = "Just as the nephilim promised, you find a foul, stinking cave entrance with bones and bits of rotting meat scattered about. It was well disguised by a pile of dead brush. The pawprints of massive, clawed creatures are everywhere.";
17 = "Listening, you hear ursine growls from inside the cave. ";
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22 = "This was somebody's noble attempt to build a colony. They had gotten as far as the laying of foundations and the erecting of wooden palisades for defense when an unexpected barrage of fireballs wiped everything out.";
23 = "It looks like only one structure, charred and burned out, remains standing. You can't make out much from where you are, however. To find out what happened, you'll have to walk in and investigate.";
24 = "";
25 = "You have cleared out a nest of fierce and vicious predators. The people of Calloc will doubtless be pleased to hear of it. Life will be safer, at least for a while.";
26 = "Sadly, while their lair is filled with all manner of offal and filth, it contains no treasure.";
27 = "";
28 = "Your knowledge of nature tells you that the herbs growing among the rocks here are far from ordinary. They have a powerful invigorating quality, making them a useful alchemical ingredient. Some of the springs seem fresh enough for use.";
29 = "";
30 = "You refuse to help the creatures, bracing yourself for an attack. Instead, they return to their fire, ignoring you.";
31 = "";
32 = "_Good! Vampire to west, by sea, hiding. You find! We be here!_";
33 = "";
34 = "There is a humble militia on patrol near this small town. They greet you cautiously as you pass. They tell you that the town of Calloc is nearby, already ready to greet visitors with coins in their purses.";
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38 = "There is a group of giants camped in this swamp. They are sitting on logs around a roaring fire. They easily heard your approach. When you get close, they stare right at you. However, they don't seem hostile.";
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41 = "You hold your hands wide and approach carefully, fearing an ambush. When you get close, a giant shaman, weight down with trophies and carved symbols, begins to speak.";
42 = "_You not be afraid. No fighting. We no attack you right now. We busy with planning on killing a bad vampire._ As you turn to leave another mage shouts out to you. _Now you wait perhaps help us?_";
43 = "_There is the nasty vampire that lives to the west and south between sea and some mountains. Go kill him and we will give you stuff. Else we kill you now._";
44 = "That's all they want to say. They wait for your response.";
45 = "";
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47 = "You return to the giants by the swamp and tell them that you killed the vampire. They nod. Their leader says, _We found body. You good. We keep word of honor. We reward._";
48 = "_We teach you secrets! We teach you how to hurt!_ The leader gives you a brief, ugly lesson in warfare, telling you a few ogrish secrets of how to strike enemies to cause the most pain.";
49 = "It's unpleasant, but fascinating. When the ogres depart, you feel that you have become more skilled.";
50 = "";
51 = "You return to the giants camped near the swamp. When you approach, the leader shakes its head. _Why you here? We not talkers. We not human talkers. Go kill vampire now. That all the deal we have with you._";
52 = "";
53 = "You search the ruins of the settlement, looking for the treasure gathered by the gazers. Unfortunately, you don't find anything of value.";
54 = "Perhaps there was nothing valuable. Or perhaps the gazers hid their loot carefully and you can't find it. You aren't sure.";
55 = "You have one small stroke of luck, though. Your knowledge of the arcane tells you that gazer eyestalks are a valuable magical component. Some of the gazers' eyestalks are miraculously intact. You take them.";
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